The party escapes Paul's interrogation, Marlowe appears on the road, and the Contrivance ends.
Read full account →Session Recaps
Kept by Miro Pinelight, party scribe. Polished after each sitting. Quotes approximately accurate. Dice rolls, forgiven.
The party clears the Workshops, descends to the Garden of Lost Souls, and retrieves the portable anchor.
Read full account →The party enters the Fractured Workshops and faces hard choices.
Read full account →The party reaches the Ethereal Contrivance and meets Keloras.
Read full account →The party tries to make sense of the situation.
Read full account →The party wrestles with what they know about Ben.
Read full account →Disappearances and arson lead the party deeper into Firebell's troubles.
Read full account →The party faces an unexpected gargoyle assault.
Read full account →The party crashes something they weren't invited to.
Read full account →The Dungeoneers arrive in Firebell.
Read full account →The party witnesses the burning of Lifel.
Read full account →The party navigates the Living Vault.
Read full account →The relic hunt continues.
Read full account →Miro Pinelight's account of Tim's Tower, a spending spree in Zakar, and a conversation about the White Raven Trading Company.
Read full account →Miro Pinelight's account of the Dungeoneers' decision on their next direction, and a notable roadside encounter.
Read full account →Miro Pinelight's account of what the party found in Lifel, and what they lost.
Read full account →Miro Pinelight's account of the Dungeoneers' shifting understanding of a figure they'd misjudged.
Read full account →Miro Pinelight's account of the Dungeoneers' discoveries inside the Witch King's library.
Read full account →Miro Pinelight's account of the Dungeoneers' approach to the Witch King's library.
Read full account →Miro Pinelight's account of his first days with the Dungeoneers.
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